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<channel>
	<title>Drinking Games - BeerGoggleHell.com &#187; Dice Games</title>
	<atom:link href="http://beergogglehell.com/drinking-games/category/drinking-games/dice-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://beergogglehell.com/drinking-games</link>
	<description>Drinking Games for your drinking enjoyment!</description>
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	<language>en</language>
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		<item>
		<title>Mexicali</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/mexicali/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/mexicali/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 15:32:56 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=572</guid>
		<description><![CDATA[You need 2 dice and a cup to roll them in. Everyone at the table has thier own drink. The object is to shake the dice in the cup, slam it on the table, lift it up and take a peek at the dice (don&#8217;t let anyone else see them!!) and then announce what you [...]]]></description>
			<content:encoded><![CDATA[<p>You need 2 dice and a cup to roll them in.</p>
<p>Everyone at the table has thier own drink.  The object is to shake  the dice in the cup, slam it on the table, lift it up and take a peek  at the dice (don&#8217;t let anyone else see them!!) and then announce what  you have.  There is a lot of bluffing involved because if your roll  doesn&#8217;t top the privious roll you have to drink.  If you bluff and get  caught, you drink.  If you get called on the roll but really have  beaten the privious, then the person who called you has to drink.  If you bluff and get away with it the dice pass to the next person.  The only person who can call your bluff is the person who&#8217;s roll you are  trying to beat.  Rolls are based on the two digit number they form  when placed side by side (ex. a 3 and a 4 would be &quot;43&quot;) or if you  throw doubles the value is one die times a hundred (ex. double 2 would  cound as &quot;200&quot;).  There are also some other special rolls that affect  the game: &quot;21&quot; (a 2 and a 1) is called a Mexicali and beats all other  rolls (including double 6, or &quot;600&quot;), a &quot;31&quot; is a &quot;reverse&quot; and play  goes back the other way around the table, &quot;32&quot; is a &quot;social&quot; and  everybody drinks.  &quot;Reverse&quot; and &quot;social&quot; both cancel out the previous  roll so you don&#8217;t have to worry about beating the privios guy&#8217;s score.  If you are caught bluffing a Mexicali you have to down the whole drink.</p>
<p>To sum: </p>
<p>2-1  &quot;21&quot;  Mexicali  Beats all  3-1  &quot;31&quot;  Reverse  3-2  &quot;32&quot;  Social  4-1  &quot;41&quot;  4-2  &quot;42&quot;  4-3  &quot;43&quot;  4-5  &quot;45&quot;  5-1  &quot;51&quot;  5-2  &quot;52&quot;  5-3  &quot;53&quot;  5-4  &quot;54&quot;  6-1  &quot;61&quot;  6-2  &quot;62&quot;  6-3  &quot;63&quot;  6-4  &quot;64&quot;  6-5  &quot;65&quot;  1-1  &quot;100&quot;  2-2  &quot;200&quot;  3-3  &quot;300&quot;  4-4  &quot;400&quot;  5-5  &quot;500&quot;  6-6  &quot;600&quot;</p>
<p>When rolling all you have to do is tie the priviou roll, so if a  Mexicali is rolled you can either call the guy&#8217;s bluff or accept it  and try to tie it.  Optional: Successive Mexicalis double the amount  of drink to consume on a challenge or bluff.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Mexican</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/mexican/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/mexican/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 15:32:56 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=574</guid>
		<description><![CDATA[Takes a bit to catch onto, but once understood, quite a competitive game. Requires people, beer and dice. Mid buzz factor. Someone arbitrarily goes first by rolling the dice. The score for the dice is as follows: 2 &#38; 1 = Mexican, the highest possible roll. If you throw one of these, the eventual loser [...]]]></description>
			<content:encoded><![CDATA[<p>Takes a bit to catch onto, but once understood, quite a  competitive game. Requires people, beer and dice. Mid buzz factor.</p>
<p>Someone arbitrarily goes first by rolling the dice. The score for  the dice is as follows: </p>
<p>  2 &amp; 1 = Mexican, the highest possible roll.<br />
  If you throw one of these, the eventual loser has to drink        double the standard drinking quantity being used for the game.        Each subsequent mexican in that round will double the required        drink for loser. More easily understood later.<br />
  3 &amp; 1 =   scumbag<br />
  the thrower immediately has to consume one drink.  This        throw does not count as one of the thrower&#8217;s goes.<br />
  Any double<br />
  100 times the double i.e., double 1 scores 100,        double 2 scores 200 etc.<br />
  Any other throw<br />
  The highest number multiplied by 10 + the smallest        number i.e., 5 &amp; 4 scores 54, 6 &amp; 1 scores 61 etc.</p>
<p>The starter has the choice of one, two of three rolls to obtain the  best score they can.  The starter&#8217;s score is the score of their last  throw i.e., if you throw a 61 then 63 with your first two throws and  elect to take a third throw, you must count the third throw even if it&#8217;s  lower.  Every other player in the game has the choice of throwing up to  as many times as the starter i.e., if the starter takes one throw, all  other players have only one throw.</p>
<p><strong>Holding a dice</strong> &#8211; if a player has more than one throw available, they  may hold a 1 or a 2 (if thrown) for subsequent throws i.e., if you have 2  or 3 throws and you throw a 4:1 on your first go, you may, if you wish,  only pick up the 4 and throw it as your next go.  This tactic will  increase your chance of a mexican, while also increasing your chance of a  low score or scumbag.  If you throw a scumbag you may not hold the 1.</p>
<p>The loser is the person who throws the lowest score.  In the event  of a tie, all players with the lowest score must roll one dice and the  lowest number loses.</p>
<p>Play as many rounds as desired.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Nothing</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/nothing/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/nothing/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 15:32:56 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=578</guid>
		<description><![CDATA[You start with 5 dice. Roll all dice. Set aside all threes every roll and roll rest of dice. If you roll no threes, keep lowest dice. Keep going until all dice are set aside. Once everyone has gone, lowest total wins. When adding 3&#8242;s count as zero. The losers drink as many times as [...]]]></description>
			<content:encoded><![CDATA[<p>You start with 5 dice. Roll all dice. Set aside all threes every roll and roll rest of dice. If you roll no threes, keep lowest dice.<br />
Keep going until all dice are set aside. Once everyone has gone, lowest total wins. When adding 3&#8242;s count as zero.</p>
<p>The losers drink as many times as the winner&#8217;s total. As in all dice games, the winner starts next round.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Sixes.</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/sixes/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/sixes/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 15:13:38 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=556</guid>
		<description><![CDATA[Simple game, high boot factor. Line up six cups, size unimportant. Get a pitcher(s) of beer. And a single die. Everyone sits around and someone starts by rolling the dice. (clockwise or counter, direction matters not) The number you roll corresponds to the number of the cup in the line. If it&#8217;s empty fill it [...]]]></description>
			<content:encoded><![CDATA[<p>Simple game, high boot factor.</p>
<p>Line up six cups, size unimportant. Get a pitcher(s) of beer.  And a single die.</p>
<p>Everyone sits around and someone starts by rolling the dice.  (clockwise or counter, direction matters not)</p>
<p>The number you roll corresponds to the number of the cup in the line.  If it&#8217;s empty fill it as much as you want, if it contains beer, drink  it all, and roll again.</p>
<p>If you clear the table chances are the party will become more enjoyable  (at least to you ).</p>
]]></content:encoded>
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		</item>
		<item>
		<title>1-2-3</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/1-2-3/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/1-2-3/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 14:58:36 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=514</guid>
		<description><![CDATA[1-2-3]]></description>
			<content:encoded><![CDATA[<p>1-2-3</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dice</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/dice/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/dice/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 14:58:36 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=513</guid>
		<description><![CDATA[Quite similar to, but not as involved as Three Man. Still, a high buzz factor. Standard supplies: beer, people, liquor, dice. Roll two dice. Anything that adds up to six (i.e. 2-4,5-1) or has a six in it (i.e. 6-1, 6-2, 6-2, 6-3, 6-4, 6-5), you drink a &#34;good&#34; gulp of beer. Any time you [...]]]></description>
			<content:encoded><![CDATA[<p>Quite similar to, but not as involved as Three Man. Still,  a high buzz factor. Standard supplies: beer, people, liquor, dice.</p>
<p>Roll two dice.  Anything that adds up to six (i.e.  2-4,5-1) or has  a six in it (i.e.  6-1, 6-2, 6-2, 6-3, 6-4, 6-5), you drink a &quot;good&quot; gulp  of beer.  Any time you roll double 2s, 4s, or 5s you drink that many (2,  4, or 5) &quot;good&quot; gulps of beer (You can modify this to just one &quot;gulp&quot; on  doubles).  If you roll double 3s you are penalized twice, for getting  doubles and adding up to six.  Thus four &quot;good&quot; gulps (or 2 if you play  the modified rules).  The killer is double 1s or double 6s.  For this you  do a SHOT of your favorite poison (i.e.  JD, Southern Comfort, tequilla,  etc).  Lastly&#8230;you continue rolling until you get something that you  don&#8217;t drink on (i.e.  1-2, 1-3, 1-4, 1-5, 2-3, 2-5, 3-4, 3-5, 4-5).  If  you roll the dice off the table, you are also rewarded with a gulp of  beer.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Tower.</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/the-tower/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/the-tower/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 14:43:37 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=477</guid>
		<description><![CDATA[Construct a tower out of the following drinks, placing a cardboard beer coaster between glasses: (in order from top to bottom) shot of schnapps (or tequila, etc.) small mixed drink (e.g. whiskey sour) tall mixed drink (e.g. Tom Collins) glass of white wine 12 oz beer Participants roll a die in turn. The first to [...]]]></description>
			<content:encoded><![CDATA[<p>Construct a tower out of the following drinks, placing a cardboard   beer coaster between glasses:  (in order from top to bottom) </p>
<p>  shot of schnapps (or tequila, etc.)<br />
  small mixed drink (e.g. whiskey sour)<br />
  tall mixed drink (e.g. Tom Collins)<br />
  glass of white wine<br />
  12 oz beer</p>
<p>Participants roll a die in turn. The first to get a 6 drinks the schnapps.    The next to get a 6 removes the coaster that was under it.   The next drinks the small drink, the next removes the coaster, and so on.</p>
<p>The next to roll always waits to roll until the previous person has drunk   (or removed the coaster) EXCEPT when the beer is drunk.  When that happens,  the game speeds up, because if someone rolls a 6 before the person drinking  the beer finishes it, the beer-drinker must pay for the whole tower. If the  beer drinker finishes first, then the next person to roll a 6 (the beer   drinker is exempt) pays.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Three Man.</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/three-man/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/three-man/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 14:34:51 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=455</guid>
		<description><![CDATA[A most excellent good time dice game. Supplies needed are the standars people and beer, plus dice. Check the variation below for additional optional supplies. Everyone sits in a circle. The first order of business is to determine the Three Man. This is done by each player rolling a die in turn. The first to [...]]]></description>
			<content:encoded><![CDATA[<p>A most excellent good time dice game. Supplies needed are the  standars people and beer, plus dice. Check the variation below for  additional optional supplies.</p>
<p>Everyone sits in a circle. The first order of business is to  determine the Three Man. This is done by each player rolling a die  in turn. The first to roll a three becomes the Three Man (see below  for variation with the Beer Helmut.)</p>
<p>The player to the left of the Three Man goes first, and play  continues in a clockwise direction. The player then rolls both dice  and acts according to the following combinations: </p>
<table border="0" cellpadding="1" cellspacing="1">
<tr>
      1:1</p>
<td> Doubles &#8211; see below</td>
</tr>
<tr>
      1:2</p>
<td> Three man drinks (sum to 3)</td>
</tr>
<tr>
      1:3</p>
<td> Three man drinks (three on die)</td>
</tr>
<tr>
      1:4</p>
<td> Thumb to table or floor (playing surface)</td>
</tr>
<tr>
      1:5</p>
<td> Index finger to side of nose.</td>
</tr>
<tr>
      1:6</p>
<td> Player to left of roller drinks (7 left/11 right)</td>
</tr>
<tr>
      2:2</p>
<td> Doubles &#8211; see below</td>
</tr>
<tr>
      2:3</p>
<td> Three man drinks (three on die)</td>
</tr>
<tr>
      2:4</p>
<td> Pass turn</td>
</tr>
<tr>
      2:5</p>
<td> Player to left of roller drinks (7 left/11 right)</td>
</tr>
<tr>
      2:6</p>
<td> Pass turn</td>
</tr>
<tr>
      3:3</p>
<td> Doubles &#8211; see below; three drinks twice</td>
</tr>
<tr>
      3:4</p>
<td> Three man drinks; player to left of roller drinks</td>
</tr>
<tr>
      3:5</p>
<td> Three man drinks</td>
</tr>
<tr>
      3:6</p>
<td> Three man drinks; Social</td>
</tr>
<tr>
      4:4</p>
<td> Doubles &#8211; see below</td>
</tr>
<tr>
      4:5</p>
<td> Social</td>
</tr>
<tr>
      4:6</p>
<td> Pass turn</td>
</tr>
<tr>
      5:5</p>
<td> Doubles &#8211; see below</td>
</tr>
<tr>
      5:6</p>
<td> Player to right of roller drinks (7 left/11 right)</td>
</tr>
<tr>
      6:6</p>
<td> Doubles &#8211; see below</td>
</tr>
</table>
<p>However, if on the Three Man&#8217;s turn, s/he rolls a three or combination  thereof, s/he is no longer the Three Man and then can designate  any other player as the new Three Man. (This also includes if the  Three Man rolls during a doubles give; see below)</p>
<p>Social: Everybody drinks</p>
<p>Doubles: The roller has the option of giving both dice to one player  or one dice to two players. Whatever the case, the dice are rolled  and the number on the dice is what that person(s) have to drink.  (ie. roller gives the dice to Y and Z. Y rolls a 3 and Z rolls a five,  Y drinks 3, Z drinks 5. Or Y gets both both dice and rolls a 3:5, Y then  drinks 8.) However, if the given dice roll to doubles, the original  roller has to drink that amount. But the original roller also  keeps the turn.</p>
<p>To condense everything: </p>
<table border="0" cellpadding="1" cellspacing="1">
<tr>
      Total of 7</p>
<td> player to right of roller drinks</td>
</tr>
<tr>
      Total of 11</p>
<td> player to left of roller drinks</td>
</tr>
<tr>
      Total of 9</p>
<td> Social</td>
</tr>
<tr>
      Any 3 or sum to 3</p>
<td> Three man drinks</td>
</tr>
<tr>
      1 and 4</p>
<td> thumb on floor</td>
</tr>
<tr>
      1 and 5</p>
<td> finger on nose</td>
</tr>
<tr>
      Doubles</p>
<td> give &#8216;em away</td>
</tr>
</table>
<p>Variation with the Beer Helmut:</p>
<p>To make the visual effect of the game more interesting, the  Three Man should have to were some some of strange hat, the Beer Helmut.  The Helmut could be almost anything that can be worn on the head,  orange hunters&#8217; hat, lampshade, undergarments, etc. But tradition  holds that the Helmut be made from a discarded case of beer, cut  so the the handle serves as eyepieces and a nose bridge. Other  ornamentation may be freely added, such as a plume from other  cardboard or feathers. It should look like something worn into battle.  Thus the name, Beer Helmut.</p>
<p>When the Three Man no longer is the Three Man due to skillful  rolling, part of the ceremony is the passing of the Helmut onto  the new Three Man.</p>
]]></content:encoded>
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		<item>
		<title>Twenty-One Aces.</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/30/twenty-one-aces/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/30/twenty-one-aces/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 14:26:40 +0000</pubDate>
		<dc:creator>hardcoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=442</guid>
		<description><![CDATA[This is a good game to start in a Bar. Simple, straight-forward, no gray areas. Mid-high buzz factor. Supplies: people in a bar (preferably ones you know, or people you want to know), and five dice. The game is played by counting the &#34;ones&#34; that are rolled. The person who rolls the seventh &#8216;one&#8217; gets [...]]]></description>
			<content:encoded><![CDATA[<p>This is a good game to start in a Bar. Simple, straight-forward,  no gray areas.  Mid-high buzz factor.  Supplies: people in a bar  (preferably ones you know, or people you want to know), and five dice.</p>
<p>The game is played by counting the &quot;ones&quot; that are rolled.  The  person who rolls the seventh &#8216;one&#8217; gets to pick the shot that will be  consumed at the end of the game.  The person who rolls the fourteenth  &quot;ace&quot; gets the honor of paying for the shot.  The person who rolls the  twenty-first ace has to drink the shot.  Play the game by taking die out  of the roll so that you only have one dice left when the twenty-first ace  is rolled.</p>
<p><strong>Example:</strong> </p>
<table border="1" cellpadding="4" cellspacing="0">
<tr>
      Count<br />
      # dice rolled<br />
    </tr>
<tr>
<td align="center">1-16 </td>
<td> 5 </td>
</tr>
<tr>
<td align="center">17 </td>
<td> 4 </td>
</tr>
<tr>
<td align="center">18 </td>
<td> 3 </td>
</tr>
<tr>
<td align="center">19 </td>
<td> 2 </td>
</tr>
<tr>
<td align="center">20 </td>
<td> 1 </td>
</tr>
<tr>
<td align="center">21 </td>
<td> You Drink </td>
</tr>
</table>
]]></content:encoded>
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		<item>
		<title>Sex Master</title>
		<link>http://beergogglehell.com/drinking-games/2008/12/10/sex-master/</link>
		<comments>http://beergogglehell.com/drinking-games/2008/12/10/sex-master/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 19:05:36 +0000</pubDate>
		<dc:creator>HardCoded</dc:creator>
				<category><![CDATA[Dice Games]]></category>
		<category><![CDATA[Drinking Games]]></category>

		<guid isPermaLink="false">http://beergogglehell.com/?p=23</guid>
		<description><![CDATA[Game is simple, sit in a circle boy, girl, boy, girl. Rolls are as follows: * 2 &#8211; kiss anyone you want, if he/she is not willing then he/she must down his/her beer * 3 &#8211; drink one * 4 &#8211; nothing (roll ends) * 5 &#8211; beer bitch, you must get a beer for [...]]]></description>
			<content:encoded><![CDATA[<p>Game is simple, sit in a circle boy, girl, boy, girl. Rolls are as follows:</p>
<p>    * 2 &#8211; kiss anyone you want, if he/she is not willing then he/she must down his/her beer<br />
    * 3 &#8211; drink one<br />
    * 4 &#8211; nothing (roll ends)<br />
    * 5 &#8211; beer bitch, you must get a beer for anyone who needs a beer. You can be told to drink by anyone.<br />
    * 6 &#8211; Sex Master (see rules below) roll ends<br />
    * 7 &#8211; Kiss the person to the right of you and the person to the left drinks<br />
    * 8 &#8211; nothing (roll ends, you must drink)<br />
    * 9 &#8211; social (everyone drinks)<br />
    * 10 &#8211; nothing (roll ends)<br />
    * 11 &#8211; kiss the person to your left and the person to the right drinks<br />
    * 12 &#8211; drink 12</p>
<p>The Sex Master can rearrange how people are sitting. He/She can also demand that the players take off some clothes. No more than two articles of clothes taken off for one person each time around the circle. The player must leave these clothes off until he/she becomes the Sex Master.</p>
<p>The Sex Master also can make anyone drink at anytime. The only down side to being Sex Master is you can not pair off anyone with yourself. You can not be caught making out with anyone when you are the Sex Master except when you roll a 7 or 11. If you roll a 2 when you are the Sex Master then you must drink and pick a new Sex Master. You do not get to kiss anyone at this time.</p>
<p>Doubles &#8211; split the dice up between two players (male and female) if they roll doubles then you drink the amount they roll, if they don&#8217;t they drink the amount of what they rolled and they must kiss. You may not give the dice to the Sex Master!</p>
<p>This game is loads of fun. Enjoy!</p>
]]></content:encoded>
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